AI Insights · Timothy · April 2025
Top Battlefield Commander Games on iOS in Saudi Arabia, Q1 2025
Discover the performance trends of top battlefield commander games on iOS in Saudi Arabia during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the iOS platform in Saudi Arabia saw notable performances from top battlefield commander games. Here’s a breakdown of the trends observed in weekly downloads, revenue, and active users for these popular apps, all based on data from Sensor Tower.
Clash Royale from Supercell had a dynamic quarter. Weekly revenue peaked at around $32.4K in early March, while downloads showed a consistent upward trend, reaching over 5K by the end of March. Active users increased significantly, climbing from approximately 115K to over 161K.
We Are Warriors!, by Lessmore UG, experienced a varied performance. Weekly revenue saw modest fluctuations, with a peak of $627 in mid-February. Downloads were initially strong at the start of the quarter and surged again at the end, peaking at 3.6K. Active users followed a similar pattern, increasing from about 17.4K to 18.3K.
Craft Commander 3D from AI Games FZ had no reported revenue but showed interesting download patterns, peaking at over 2K in late January and mid-February. Active users steadily increased, reaching close to 15.5K by the end of the quarter.
Country Balls: World Battle, developed by Apus Media jsc, also reported no revenue but had varied download trends, with a significant jump to 1.1K in the final week of March. Active users saw a gradual rise, ending the quarter at 7.4K.
Tiny Clash! by Voodoo reported a peak revenue of $238 in the last week of March. Downloads increased steadily, culminating in 521 by the end of March. Active users fluctuated throughout the quarter, peaking at 960 in January before settling at around 400.
For more detailed insights, visit Sensor Tower’s platform to explore further data on these applications and their performance in different regions.